E-Commerce and an Exercise in Technological Evolution

It goes without saying that technology has changed our lives. However, the world ‘technology’ is an extremely broad, umbrella type term, and could refer to any number of things. To be more specific, the internet is one of the major technological innovations in history, and perhaps, has debatably evolved the way we live in more ways than any other innovation in history. It seems as this point as though technology hasn’t let a single means of our existence untouched.

One of the major ways in which we can see this is the advent of E-Commerce, changing the way we shop. Nowadays, unlike a few decades ago, one can simply view a vast, seemingly infinite catalogue online of products of many natures, categories, brands, and preferences. Upon selection and addition to our cart, we can simply order as many items as we please, pay through an online gateway, and a few days or so later, fresh items arrive straight to our doorstep. The convenience is unbelievable to someone over the age of 20, as something truly groundbreaking has taken place, the litmus test for which so far has been E-Commerce.

Nowadays, E-Commerce has all but killed what we traditionally referred to as ‘shopping’. Only a fraction of shoppers actually shop in the most physical sense of the word, while others simply indulge in the act of E-Commerce, and who can blame them. The convenience offered by E-Commerce is enough reason for traditional shopping to be put to rest, perhaps for good. And this sentiment can be reflected in most walks of life, such as transportation (uber), communication (messaging), and food delivery (zomato), have all but swallowed up our previous perception of what it meant to do things the more ‘manual’ way.

However, there are many disciplines in the world today, be it for entertainment or serious purposes, have remained untouched by the claws of technology and the internet, or have adapted their traditionalist roots to conform to the modern luxuries we possess as a society. Take the traditional Indian gambling game of Satta for example. A game which has been played for centuries at this point. The arrival of the internet seriously threatened the advent of satta, and many longtime fans of the game eagerly awaited the new ‘online satta’ while others dreaded its arrival, fearing the game will be watered down for mainstream, newer generations. However, both were wrong as the arrival of the internet heralded sites like SattaKing, a service allowing one to track the results of various sattas around India. SattaKing is a prime example of how technology can help traditional things to evolve, rather than putting them to bed permanently.

To recap, technology has changed so many facets of our life by sheer power of evolution, both constantly, and persistently. While a few things will never change, and will simply evolve, such as Satta and the introduction of SattaKing, it’s safe to expect that no matter what, as technology continues to evolve, so will we as a society, and there’s no questioning that.

Why Gaming is the Medium of the Future

Gaming presently occupies an extremely interesting place in the world. Currently, the gaming industry is one of the largest in the entire world, and only continues to grow with every passing day. Gaming didn’t always look like this though, there was a point where it was considered a medium for nerds and geeks exclusively, and it’s a very recent development that gaming has broken into the mainstream, let alone become the ‘cool’ thing to do.

But before analyzing the lofty heights that the modern gaming industry has managed to achieve, it is important to see where exactly we’ve come from, and when the relationship between modern gaming and technology really began. Before the advent of modern graphics and audiovisual technology, gaming was generally of board gaming type, or gambling type. However, in the early 2000s, when the internet really began to catch on, a lot of traditional games, such as poker, monopoly, and more.

It’s safe to say that videogames pretty much killed traditional games. While before, games existed for all ages, board games, and others for younger generations, and gambling style games for older generations. However, when the earliest videogames came out, they were considered simply child’s play. It wasn’t till the fifth generations of consoles, when the tech evolved to a certain point, was gaming starting to mature. Even still, it was not considered a woman’s medium by any stretch, and only in the past decade has it become fully acceptable for all to be a gamer.

However, despite this, there exists many games which were untouched by the advent of modern videogames, We are, of course, referring to the classic Indian game of satta, which has existed for an extremely long amount of time. Satta is a gambling sort of game, similar to a lottery in some ways, but not exactly the same. When technology evolved, and the internet began to eat up games left right and center, many hardcore fans feared the oncoming death of Satta at the hands of modern videogames.

However, instead of being overtaken, satta went an extremely different route than most traditional games. Instead of being taken over by online games and video games, satta used the newfound technology to its advantage. Longtime fans of the game leveraged the power of the game and made sites such as SattaKing, which allows people to track the results of various satta matkas across the nation. As a result the game flourished due to sites such as SattaKing, and the tradition of playing satta lived on in the wake of the internet and information age.

In conclusion, gaming has reached a point where it is widely accepted as a natural pastime in society, irrespective of age, or gender as it previously was. While gaming has killed the majority of traditional games, there are cases where it tends to bolster it as well, as seen in the case of satta. Gaming will of course continue to evolve, and reach new heights, hence why it is truly the medium of the future.

Top 5 ways to make money online!

Gone are the days when you browsed the internet and had to pay a huge amount of cash for internet plans. Now with the accessibility of cheap internet and its global reach you can earn real money online.

Let’s see now how we can earn real cash over the internet and can make our idle internet usage worthwhile.

1) Reward Box

Indian Rupee symbol, Reward Box logo

Reward box is an amazing site to earn free Paytm cash. Along with nationwide reach, the site has 1 lakh+ registered users.

You can visit the site, answer simple quizzes and earn Paytm cash. The quizzes don’t take much time but give you a chance to earn up to Rs. 100 as Paytm cash.

Users can play quizzes in different categories history, geography, science, information technology, etcUsers reviewed that not only they earn Paytm money but also learn new facts by playing quizzes. Its instant Paytm cash transfer policy makes Reward Box quite popular.

2) Satta king 

A pencil highlighting Satta king result sheet

Satta or gambling is a very popular game in India. Kalyanji Bhagat and Rattan Khatri in Mumbai made the game accessible to masses. The game has now changed from betting on the opening and closing rates of cotton in new york stock exchange to drawing 3 random cards from a pack of cards.

3 Random cards are drawn from a pack except for joker, queen, and king. Cards are arranged in ascending order to form a number. Those who have bet on the number win big. Rs. 9.5 and Rs. 1000 is the minimum and maximum bet respectively. Satta king remains the most popular site to play the game.

Being an online site, Satta king provides protection to betters from the police. Satta or online gambling i.e Satta king is still illegal in India. Some also argue that legalizing platforms like Satta king will increase the tax revenue for the state.


3) Taskbucks

TaskBucks logo with an info graphic

The Taskbucks application gives you Paytm and Mobikwik money to download a new application, unique right! The application pays you real Paytm, Mobikwik cash, and exciting rewards to try new applications.

Taskbucks currently has more than 32 million registered users on google play store. It asks users to complete certain tasks and share their experiences with users on the application.

You can refer the Taskbucks application to your friends and along with Paytm cash you can earn mobile recharges and postpaid bill payments. Even if you are an application developer. You can contact Taskbucks and get partnered with them to spread your content and applications with millions.

4)  Junglee Rummy

Junglee Rummy logo

Rummy is a very popular game of matching cards. Junglee rummy is the most popular site in the country to play rummy and win real money.

The player who forms a combination or a set before others win the game. Junglee Rummy has all rummy variants and provides perfect gameplay with zero waiting time to its users.

Players on their first deposit also get a massive bonus of Rs. 11,000. The site promotes responsible rummy play with predefined deposit limits so you don’t become a gambling addict.

It has world-class fair play policy and antI-fraud system backed by SSL secured systems. Junglee rummy’s instant withdrawal processing and zero withdrawing fees with 24 hours of customer support.

These all features make junglee rummy most popular online rummy game website in India with more than 50 lakh registered users.

Not only you can play live practice matches but can also participate in major tournaments to win real cash. Players can also earn real money by referring junglee rummy to friends and relatives.

5) Think Pe

A blue wallet with golden coins

This Android Application lets you earn Paytm Cash,  play games and more. You can transfer your earnings to Paytm. ThinkPe is a new application but is gaining massive popularity due to its utility. With ThinkPe you can play fun games on GamesZop.

You can reduce your withdrawal fee from Rs. 35 to Rs. 25 by becoming a VIP member. You can earn up to Rs. 1,000 by referring ThinkPe to your friends and family.

After creating the ThinkPe account you can complete simple tasks and participate in the contests daily to win Paytm cash.

You can join ThinkPe and explore all the latest and exclusive survey and apps and earn unlimited Paytm Cash.

 

 

 

Will We Ever Stop Shopping?

As the title of this blog may suggest, the question ‘will we ever stop shopping?’ is truly one which needs to be asked in the current climate of the world. While if you look at the entirety of human history, the genuine advent of shopping as a means of entertainment or timepass is a fairly recent one, even being predated by other forms of entertainment we enjoy to this day, surprisingly enough. However, the currently climate of millennials and newer generations coming and changing the global landscape are what truly facilitate this questions necessity to be asked.

Another truly damning fact is the advent of e-commerce. Essentially, at the beginning, when e-commerce was simply in its infancy phase, people would generally prefer to go out, and buy things on their own, perceiving e-commerce to be janky and unreliable. However, as you and everyone else has undoubtedly noticed, e-commerce has gained so much traction, that today the king of e-commerce, Jeff Bezos, the CEO of Amazon, is one of the richest men in the world.

Over the past 10 or so years, e-commerce has gained more traction than ever before, and certainly has the potential to kill the traditional methods of shopping, that is, the type done through a physical storefront. So many times we’ve witnessed the internet’s ability to eclipse something rooted deeply in tradition and human history, as seen with the print industry. It’s no surprise then that juggernauts of the industry were and are quick to jump on the e-commerce bandwagon, quickly dubbing it the ‘next big thing’, before truly seeing where this ship was headed.

It’s important to consider however, that there exists various different fields and industries which were threatened by the internet, much like shopping, but ended up prospering even more using the internet as a complementary device, rather than a replacement. A prime example of this is the traditional Indian money game of Satta. Essentially Satta is one of the oldest games in the nation, saying a lot for a country who bears home to some of the earliest civilizations. As with all other entertainment forms, the internet posed a significant threat to the advent of Satta. However, instead of being eclipsed by the internet, satta found a way to integrate it, and live on as it always has. Sites such as SattaKing popped up, which allowed people to track the results of traditional satta, online.

In conclusion, there’s truly no way to tell whether or not the act of shopping for entertainment as we used to do decades ago will go the route of newspapers and print, that is, being demolished by the internet, or the route of satta and SattaKing, finding a way to seamlessly integrate, and continue on in tradition as it has done for so long. However, at this point, there’s no real way to tell, and we are just waiting in the wings waiting to see what becomes of shopping in the wake of the internet.

The Intersection of Gaming and Technology

Today, as you may already know, the gaming industry happens to be both one of the largest, and most rapidly expanding ones in the world. The Fortnite world championship tournament just wrapped up, and was in fact one of the most widely viewed and consumed ‘sporting’ events in history. So there is no doubt when people say that gaming is one of the industries which has truly been granted an ability to grow along with the technological evolutions which we so regularly experience.

Contrary to popular belief, all this doesn’t mean that traditional gaming is dead, as that medium continues to have a stable player-base, and while not exactly ‘flourishing’, isn’t going anywhere anytime soon either. There are plenty of traditional games internationally, and on a local level which continue to flourish despite the overwhelmingly positive reception of videogames in recent memory. But of course, it would be wrong to not recognize the impact that the evolution in general tech has had on the videogames industry, if not completely crediting its success to it.

Part of the reason of the overwhelming success of modern videogames is the technology which supports it, and facilitates its general immersiveness, which is one of the major selling points of the modern triple A gaming industry. It’s important to note that technology doesn’t just interact with gaming in any sense in a unilateral way, but in fact, it is a multifaceted process by which many types of games, both modern, and traditional, benefit from the evolution of technology. In fact, plenty of traditional games were not killed, but instead flourished under the influence of technologies such as the internet.

One of the prime examples of this is the Indian traditional money game, satta. This game works somewhat similarly to a lotto in the west, and has been enjoyed for an extremely long time now. Additionally, satta happens to be one of the oldest traditional games, and has found a way to engrain itself into the general Indian culture at this point. So understandably, there was rampant speculation when the uprising of the internet happened that satta would be killed and replaced by some other kind of online game. This however, did not ring true in the slightest, as instead of being killed, it was complemented by the advent of the internet. Sites such as SattaKing began popping up, a portal which lets one track the results of satta all over India.

In conclusion, while traditional gaming isn’t going anywhere, the marriage between cutting edge technology and video gaming has propelled it to the forefront of media in more ways than one. As SattaKing proves, there is a way for gaming and technology to coexist, not in a competitive manner, but in a fashion which allows them to complement one another. If more traditional games were to go the route of Satta and SattaKing, then a far more engaging and peaceful ecosystem would be created in the gaming landscape of today.

Why E-Commerce Will Never Kill Traditional Shopping

It should come as a surprise to absolutely nobody that the age we currently reside in is known as the ‘information age’. Innovations are commonplace here, and it seems there is nothing which the internet has left untouched in today’s day and age. The internet’s reach is so vast, and vastly expanding that it has taken over so many things individually, with shopping being right at the front. This comes in the form of e-commerce, and spreads all the way from clothes, to books, to even groceries.

E-Commerce has taken over the world, with Amazon, Flipkart, Myntra, and more being some of the most highly visited sites in the nation, and the world. The best part is, the list goes on, now with the advent of e-commerce plugins for content management systems, anyone with a rudimentary understanding of the internet can create their own e-commerce storefront, and start selling things which they are passionate about. Fact is, consumers prefer convenience over anything, and the advent of scrolling through a massive catalogue from the comfort of your own home, and having it personally delivered to you is too tempting a proposition for anyone on this earth to pass up.

However, as we know, it’s almost always the case that when there is good news, there is bad news as well. Much like the traditional gaming, print, and television industries with innovations like videogames, e-books, and Netflix before e-commerce, there is a huge buzz about traditional retail going dead in the forseeable future. As has been speculated so many times in the past, this prophecy may very well come true, at this point, all we can do is speculate.

However, it must not be forgotten that a great example of the old and the new working in tandem to create something truly wonderful exists in India itself. This is the old gambling game of Satta, which has been around for decades and decades now, and it was feared that the increasing accessibility and ease of internet and India would kill this fan favorite activity. However, thankfully, the information age was benevolent, and instead found a way to allow satta to continue to exist, and be complemented by the internet, instead of consumed by it. Now, sites such as SattaKing allow you to track the game online, while the tradition continues to flourish as always. We see the future of traditional stores going much of the same way if things remain as they are.

In conclusion, as history has shown time and time again, the internet can certainly bring many industries to their knees, but has trouble truly finishing them off, and we mean this in the best way possible, because be it satta, newspapers, or shopping in this case, there will always be people around whose best interest is to keep them around, guardian angels if you will. Perhaps a few centuries down the line we won’t have any more brick and mortar stores as we do today, but I wouldn’t count on that revelation as a lock.

Video Games vs. Traditional Games

Video gaming is one of the fastest growing industries in the world. Presently, games such as Fortnight and PUBG are all the rage, with their tournaments being more viewed than some major sporting events as well, however, how did we come here? It seems like not too long ago that people would be huddled around a board game like Monopoly with all the excitement that these more modern video games get today, with the question being, how did we come here? Over the course of this article, we will attempt to answer that question, and answer how these two can coexist.

Video gaming is taking over. More importantly, video gaming has come a long way. While earlier one could be excused for choosing a traditional game over a video game for reasons of immersion and social interaction, games now are some of the most diverse pieces of art you’ll find anywhere, and most also feature some kind of multiplayer function, allowing many gamers to enjoy at the same time. Video games are a fantastic medium, and one cannot truly take away from them as being a true, modern artform which has developed before our eyes. But in admitting this, there are a few truths we as a society need to face.

Fact is, traditional style games are dying, or for lack of a better word, are a sunset industry. Mostly what would drive sales for traditional games were younger generations, which have now been bit by the video gaming bug. Kids just aren’t buying games anymore in hard forms, because they can have all that and so much more from the comfort of their sofa and television, and to be honest, you can’t blame them.

However, there are a few types of gaming which break this general rule, and either have remained relevant as traditional games in an age of technology, or have instead found a way to incorporate elements of technology into a traditional game. An example of the former is the card game Uno, which remains to be relevant in its original, physical form despite it being ported to so many devices, and being available on app stores in some form or the other.

An example of the latter statement above is the traditional Indian gambling game of Satta. This game, without getting into too much detail, works kind of like a lotto. Traditionally having different hubs in different cities, the game lives on in full spirit today. However, where technology comes in is the site SattaKing which allows one to track the numbers and winnings from the comfort of their own home. This, without damaging the tradition of the game, has modernized it for a new generation to enjoy.

In conclusion, video games are the future of gaming, and one day, it will be one of the biggest industries in the world if it isn’t already. However, there are exceptions, and measures, such as the aforementioned SattaKing which allow both the worlds of traditional and modern games to coexist.

E-Commerce Has Made the World Smaller

As we currently live in an era dominated primarily by one solitary invention, the internet. For an invention which is less than half a century old, the advancements in technology it has made on its own framework, and more importantly the advancements in other fields which it facilitates makes it so the internet has probably been the peak invention of human existence so far, right up there with the printing press, and steam engine. At this point though, it seems like the internet has found a way to creep its way into every facet of our life. From the food we get delivered, to the cabs we call, to the books we read, everything is online now.

However, shopping has surely been one of the most affected industries however, as the concept of E-commerce shook up the system dramatically, and really opened people’s eyes as to what the future of shopping is. E-commerce, popularized by Amazon no less makes it so users can view a catalogue of items on their respective device, compare, contrast, and choose, in order to eventually get said item delivered right to their doorstep. This monumental step up in the game that is shopping is going to influence an entire generation of young buyers. This is simply a testament to the fact that there isn’t a thing on this earth not made better with the internet. When it first came around however, many industries were threatened by its presence, but soon found the internet could enhance, and not just eclipse, take this example from India in a game called satta.

Things like traditional games, engrained deeply in our culture could not escape the grasps of the internet. Take the popular Indian gambling game Satta for example. Satta has long existed as one of the main gambling forms in India, and will continue to be so in the foreseeable future if things remain as they are. However, the arrival of the internet here threatened satta, since it could easily be replaced by more money games in a far more accessible format. However, instead of eclipsing the overwhelming popularity of the game, sites such as SattaKing were created, which didn’t emulate the game, but enhanced the experience of playing it as a whole. This is exactly what e-commerce does, you’ll always have the option to visit a mall and try on a shirt, but having the ability to do it from the comfort of your home is certainly a point of comfort.

In conclusion, e-commerce is truly one of the coolest ever implementations of the internet into a preexisting industry, and to be honets, it’s a little shocking that it took so long to reach the world of shopping in the first place. As with satta, shopping is certainly something which is enhanced, and not eclipsed by the advent of the internet, and we’re all excited to see where else this technology can be taken with regards to industries both old and new alike.

How Gaming Has Evolved Over the Years

Videogames are truly the future, and there is no refuting that statement. Presently gamers are some of the most rabid yet respectful fan bases in the world, as demonstrated by the Fortnite tournament which was recent held. However, it’s important to realize the importance of history in this matter, and to see where exactly gaming has come from, in order to see where it can truly go if the full potential of the medium continues to be realized.

Games a long time ago to kids would simply be board games, and to adults, gambling. There were no such thing as a video game until devices such as the Atari 2600 or ZX Spectrum brought out the earliest variants of this (at the time at least) groundbreaking technology. Back then, games were not played often. Even with early games, they were relegated as merely distractions only for children, an image which videogames struggled with as late as the 2010s, shockingly enough. However, eventually, somewhere along the road, games got the respect they deserve.

Videogames have now taken over, and we are actually spoilt for choice as games with various consoles, genres, and developers exist, and now instead of being child’s play, people of all ages, races, and genders engage in the activity of videogames. Additionally, the medium has evolved to such an extent that games are now being seen as art forms, and while this doesn’t ring true for all the games which exist, some games can genuinely be considered works of art.

However, it goes without saying that there were many kinds of games which simply were too strong or proud to bend the knee to the internet. Some of these games just would not be the same if digitized, and instead choose to take this advancement of the internet, and simply use it to enhance the preexisting game with the help of new technology.

For an example to the statement made in the previous paragraph, look no further than SattaKing, an online site. But first, it’s important to understand what satta is. Satta is a traditional Indian gambling game which is somewhat similar to a lottery, but different enough to be its own game. It remains strong to this day despite being a physical game which needs to be played in a certain parlour. However, the modern gaming tech, namely the internet facilitated sites like SattaKing to exist, wherein the results of a certain satta can be tracked at any time, showing the old and new side of gaming side by side.

In conclusion, gaming has come a long way from its traditionalist roots, and since the industry of videogames is so large now, one can only imagine it will continue to grow, evolve, and adapt, with more and more users joining its journey along the way. For now, we can rejoice as those of us born after 2000 have witnessed this evolution of one of the coolest mediums today, and will continue to do so as it marches towards entertainment dominance.

E-Commerce, Blessing or Curse?

One of the most universal truths of today’s day and age is that the internet is in the process of evolving every facet of life we currently use in a normal, more manual way so to speak. The automation of everyday tasks such as paying a bill, or watching a film makes society completely different than how people just a few generations past were experiencing, perhaps which is what makes the present lifestyle a jarring change from just under half a century ago.

Digging through the tens of thousands of ways in which the advent of the internet has changed the way in which we live, E-Commerce stands out as a particularly strange one. It seems like just a few years ago ordering things online was considered ‘too risky’ or ‘too unreliable’, but now, the success stories of large corporations such as Myntra, Flipkart, and the ubiquitous, constantly looming presence of Amazon has proven that something has changed in the past half-decade when it comes to E-commerce, and the ways in which we shop.

It’s important to note, however, that with the increasing popularity of e-commerce, we are seeing both a sizeable and noticeable decrease in the interaction and sales of traditional types of shopping, most notably, the brick and mortar kind. While a few decades back families and friends would flock to malls at the turn of seasons in anticipation for the new goodies, now, we simply log on online, and everything is at our fingertips. While it’s undeniable that the convenience of e-commerce is greatly appreciated, something must be said about the fact that we will truly lose a special part of our history should all types of shopping become utterly digitized.

However, if we were to turn to a place where instead of the internet taking over, and destroying a more traditional medium, it uses its power to enhance it, and make it more accessible and useful to a wider audience. I am of course referring to the Indian game of satta, a traditional money game which is enjoyed to this day despite the influence of the modern internet being in India for over two decades now. Currently, sites such as SattaKing have, instead of digitizing the game, have complemented it. Specifically on SattaKing itself, people can view the results of various satta games over the nation, making it a situation where the worlds of traditional and technology live in harmony.

We very much see E-commerce going the very same way as the aforementioned game of satta, and it’s companion site SattaKing, as instead of eliminating the rather traditional and very honestly entertaining activity of shopping, it can instead be complemented by the advent of E-commerce, to a point where both of them live in harmony, as opposed to seemingly being at war with one another, as they appear nowadays. All in all, maybe two decades down the line we will live in a world wherein E-commerce and traditional shopping can coexist with one another.